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May 20, 2026
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College Catalog and Student Handbook 2026-2027
Game Development, A.A.S.
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Game Development is the academic field focused on the creation of electronic games. The field includes interactive graphics/animation programming, fundamental computer science, game design, studio art, electronic art, narrative storytelling, and critical game studies.
Admission Requirements:
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Curriculum Outline (66 Hours)
General Core Courses
Area I - Language Arts/Communication - ENGL 1101 - Composition and Rhetoric Credits: 3
Area II - Social/Behavior Science Choose 3 semester credit hours from the following academic fields: - Economics
- Ethnology/Ethnic Studies
- History
- Political Science
- Psychology
- Sociology
Area III - Natural Sciences/Mathematics Choose 3 semester credit hours from the following courses: - MATH 1100 - Quantitative Skills/Reasoning Credits: 3
- MATH 1101 - Mathematic Modeling Credits: 3
- MATH 1103 - Quant. Skills and Reasoning Credits: 3
- MATH 1111 - College Algebra Credits: 3
Area IV - Humanities/Fine Arts Choose 3 semester credit hours from the following academic fields: - Art Appreciation
- American Literature
- English Literature
- Humanities
- Literature and Cultural Studies
- Music Appreciation
- Religion
- Theatre Appreciation
- World Literature
General Education Core Elective Select an additional 3 semester credit hours from a course in Area I, Area II, Area III, or Area IV.
And Choose ONE of the Following
83G3 - 3D Gaming Animation Specialization
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